Tinkercad

Portál: Virtuálna Univerzita Mateja Bela
Kurz: 3D tlač a 3D modelovanie
Kniha: Tinkercad
Vytlačil(a): Hosťovský používateľ
Dátum: pondelok, 20 mája 2024, 14:13

Opis

Tinkercad is a collection of software tools from Autodesk, designed for complete beginners to create 3D models.

The software is based on constructive solid geometry (CSG), which allows users to create models by combining simpler objects.

Tinkercad is fully accessible through a web browser, thus requiring only an internet connection. The models are compatible with 3D printing, making it an excellent choice for those starting in this field. Its user-friendly interface is also very pleasant for teachers, children, and design enthusiasts.



Source: Tinkercad: The Online Software to Start 3D Modeling - 3Dnatives

Interface

The Tinkercad environment is very intuitive.


It's crucial to create an account. Without it, Tinkercad won't be fully accessible. After creating or logging in, however, we can start modeling and use models from others (provided these files are set to public). We can also share our created models with others.

When clicking on the "new" icon, three options will open up.


1. The first option is classic modeling using geometric objects. During this type of modeling, we can also utilize public designs from other users or create our own designs.
2. Tinkercad offers the option to connect and program various platforms like Microbit or Arduino.
3. Block-based modeling - models are created using block commands.

3D design


In the center, there's a workspace that we navigate mostly using a mouse. With the right mouse button, we can rotate the view, use the middle button to adjust side movement, zoom in or out, and the left button to select objects we work with.
On the right side, there are objects used for modeling. These are mostly geometric shapes, but we can also find numbers or letters here. We can create our own object if we can't find one that suits us, or use public designs from other users.
On the left, there's an alternative view control. At the top, we see the angle from which we're viewing the workspace and our model. Beneath that is the home icon, which always restores the original view. Then there's an icon that adjusts the view to a selected object or objects. Below that are buttons for zoom, and lastly, the view toggles.
At the top, there's a toolbar with basic functions. On the left side, the functions (from left to right) include copying, pasting, duplicating, deleting, stepping forward, and stepping backward. On the other (right) side, there are functions (again from left to right) for hiding/showing notes, hiding/revealing objects, grouping, ungrouping, aligning, and mirroring. Finally, there are buttons for import, export, and sharing.

Block-based modeling

Block-based modeling is very similar to block-based programming, like Scratch. We model using commands that are then visually represented on the canvas, forming the overall object.

Tutorial: Naučte se: Codeblocks | Tinkercad


Much like in Scratch, you can see coding blocks on the left side. Basic blocks for drawing objects are colored blue. Any modifications (rotation, movement, color changes, etc.) are carried out using purple blocks. Orange blocks represent loops or pauses. Green blocks are used for mathematical operations.
On the right, there's the canvas where the commands are visualized. It's essentially the same canvas used for 3D design, but with some features removed that aren't needed for block-based modeling.
At the top, there's another function bar, but it's limited since everything is controlled through coding blocks. Other functions are present, such as speed, which determines how quickly the commands are executed. There's also an option to run the code, step by step or in reverse. Exporting and sharing options remain the same.

Functions

Tinkercad provides several functions that make modeling easier. We discussed where to find these functions in the 3D Design chapter.


Copying Function (Ctrl+C):

 As the name suggests, this basic function is used to copy a selected object or objects.

Paste Function (Ctrl+V):

 This function pastes the copied object onto the Tinkercad canvas. The object/s will appear near the copied object.

Duplication Function (Ctrl+D):

 Automatically duplicates and places the selected object/s. The duplicate will be in the same position as the original object, so it will not be visible until we move it.

Deletion Function (Delete):

 Deletes the selected object/s.

Undo Function (Ctrl+Z):

 This function takes us one step back. It can be used multiple times in succession.

Redo Function (Ctrl+Y):

 If we've used the undo function more than we intended, the redo function takes you one step forward again.

Hide Notes Function (Shift+N):

 If we're using notes, this function hides them from the modeling area.
Hide Selected Objects Function (Ctrl+H):
 Provides the option to hide objects from the modeling area.
Show All Function (Ctrl+Shift+H):
 Reveals all hidden objects on the modeling area again.
Grouping Function (Ctrl+G):
 Groups two or more objects into one.
Ungrouping Function (Ctrl+Shift+G):
 "Breaks" a grouped object into individual objects.
Alignment Function (L):
 Aligns two or more selected objects along a specified axis.
Mirroring Function (M):
 Allows you to mirror objects along the X, Y, or Z axis.
Lock Editing Function (Ctrl+L):
 After using this function, the selected object/s are locked, and further modifications or movements are not possible.